![]() The very first tile (upper left corner) in the B tile sheet is the “nothing” tile and must be empty and with a *star* passability. The B, C, D and E tile sheet are 512x512 pixels each, while the A tiles vary in size. If you’re unsure of how they work, try to simply replace the default tileset with what you want (water for water, walls for walls, grass for grass, etc). The A tiles have their own rules, which I won’t cover here. They can be configured from the Database. One tileset can hold the A1-5 tiles (the base tiles) and the B-E tiles (items, furniture, etc). This can mean changing the color of only one part of the tile or the entire thing (such as the bloom of a flower or the whole plant, leaves and all). Recoloring means changing the color of a tile. It’s usually done with plants (for wilderness natural effects) and small items. Clumping is to combine one or more tiles in a pattern so they create a cohesive and visually nice tiles. Rearranging is by far the easiest, it simply means moving the tile around in the grid so it has a different position (for example, moving furniture so they line up better with the walls). There are roughly 3 very simple techniques: rearranging, clumping and recoloring. I will not talk about complex editing because frankly, I can’t do it myself so well, nor will I explain how image editors work in detail: there are many tutorials out there and help files to help you out, I will only give basic instructions. Now, what I will describe here is extremely basic. Simple edits can go a long way, and give the dreaded “RTP style” a fresh look if used well. ![]() That said, I rarely see people posting screenshots of edited tilesets that are NOT parallaxes (those usually go hand in hand with editing so no need to mention them here), and there seems to be the fact that some people claim they could not “do that sort of thing”. So if you ever feel like those trees, caves and stones are looking boring, crack open a graphics editor and mess with the tiles a bit.” The same grassy tiles can become a different map just by changing the colors (making the coloring greyer, more vibrant, a different tone, whatever) same goes for walls and floors. Small objects like flowers and single tile decorations are usually simple to cut and combine. It’s simple enough to recolor the flowers or make a simple cut/paste job to come up with new items. You may find that repeating, for example, the same weeds and flowers in fields over and over across the world gets old. “Simple edits and recolors: Everyone can do this, and it helps a lot to create ambience. Once upon a time I submitted a mapping tutorial, and towards the end mentioned: RPGMakerVXAce.This is my second tutorial and a bit more technical than the one I did before, so please bear with me if I have a harder time explaining myself. Mogi Mogi Kun - Japanese Schoolgirl sprites - see FSM spoiler below Love Rabbit - Japanese Sliding panel doors - see FSM spoiler below Kaduki's Japanese Tiles - see link rpg_map and under Actor-etc there are samurai sprites Konoe posts Kimonos, charcoal stove, awnings, tea house (interior/exterior), folding screen, Japanese pine tree, Japanese interior floral display, Japanese well, Japanese chest of drawers, Mount Fuji (World Map), Japanese styled flags Kento's Shrine, indoor accessories - choose the red link for materials, scroll down Into - Japanese sofa - see FSM spoiler below Glitter - indoor Japanese decor - see FSM spoiler below Hachisuka posts historical Japanese warriors - extensive collection with weapons, etc here, here, here, here, here, ships andĮB's Modern Japanese home tiles - see spoiler below Thank you.Īsato's Japanese tiles, and bamboo forest autotileīetween Truth and Fantasy's interior, exterior and world map Japanese tiles - follow the fifth linkĬait's Japanese Restaurant, interior, exterior, and Japanese DoorsĬelianna's Exterior Parallax presets have buildings for a Japanese ThemeĬhihuahua Poison - Japanese indoor and restaurant tiles - see FSM spoiler belowĭaisuke Hyobu, or Leopard Blog, (previously Soldier Record) has Roof, windows, screen tiles, Public Bath and pool, hair dryers, vending machines, trash cans, sliding doors, interior tiles - decor, exterior tiles, bonzai plants, interior decor, interior kitchen tiles, exterior decor, statues, flags, exterior decor, door and roof features, weapons and food,īenches, lamps, flags for doorways, exterior house features plus Japanese Sprites ![]() In addition, please respect the effort represented in the body of work present in Granny's Lists and do not copy them without permission. Many sites' terms and conditons have been translated from Japanese here. Please make every effort to use the materials linked here according to the posted Terms and Conditions of the artists, and always credit those who contributed to your game.
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